object Status extends Serializable
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def
afterManaConsumption(status: Status, move: Move): Status
Evaluates the new status, consuming the appropriate amount of mana for the specified move.
Evaluates the new status, consuming the appropriate amount of mana for the specified move.
- status
the status of a character before the mana consumption
- move
the move that will possibly consume some mana when executed
- returns
the new status after the mana consumption
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def
afterTurnStart(status: Status): Status
Evaluates the new status after having applied all the alterations effects, then having decremented by one the remaining turns of each modifier and alteration.
Evaluates the new status after having applied all the alterations effects, then having decremented by one the remaining turns of each modifier and alteration.
If the remaining turns of a modifier (or an alteration) reach zero, that modifier (or the alteration) will be removed. This function describes how the status of every character will be modified at the beginning of its turn.
- status
the status of a character before the modifications
- returns
the new status after the modifications
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