sealed trait Alteration extends AnyRef

An alteration is something that affects a character's behavior for a certain amount of rounds.

An alteration can inhibit some kind of moves, or even modify the status of the affected character at the beginning of its turn (describing for example how many health points it will gain or lose).

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Abstract Value Members

  1. abstract def acronym: String

    The acronym used to represent the alteration.

  2. abstract def beginTurnStatusVariation: Option[(Status) ⇒ Status]

    The status variation to apply at the beginning of the affected character's turn

  3. abstract def inhibits(move: Move): Boolean

    Denotes if a certain move is inhibited by the alteration.

    Denotes if a certain move is inhibited by the alteration.

    move

    the move to test

    returns

    true if the move is inhibited, false otherwise

  4. abstract def roundsDuration: Int

    Indicates how many rounds the alteration will last.

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