object MongoDbManager extends AsyncDbManager
Provides functionality to manage the asynchronous interaction between the turn-ordering service and a MongoDB database.
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def
addPlayerInfo(playerInfo: PlayerInfo): Future[String]
Adds all the player's information for a turn-ordering request.
Adds all the player's information for a turn-ordering request.
- playerInfo
the player information
- returns
a Future representing the success/failure of the operation, containing a string with a brief summary of the update
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- MongoDbManager → AsyncDbManager
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final
def
asInstanceOf[T0]: T0
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- val battlesCollection: MongoCollection[Document]
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def
clone(): AnyRef
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- val database: MongoDatabase
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def
deletePlayerInfo(playerName: String, battleId: String, round: Int): Future[Boolean]
Deletes the player's information of an old turn-ordering request.
Deletes the player's information of an old turn-ordering request.
- playerName
the player name of the old request
- battleId
the battle id of the old request
- round
the round of the old request
- returns
a Future representing the success/failure of the deletion, containing true if the player is found and deleted, false otherwise
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- MongoDbManager → AsyncDbManager
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def
getClass(): Class[_]
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def
getCurrentRound(battleId: String): Future[Int]
Retrieves the current round of an ongoing battle.
Retrieves the current round of an ongoing battle.
- battleId
the ongoing battle identifier to check
- returns
a Future representing the success/failure of the operation, containing the current round number
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- MongoDbManager → AsyncDbManager
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def
getPlayerInfo(playerName: String, battleId: String, round: Int): Future[Option[PlayerInfo]]
Retrieves all the player's information relative to an old turn-ordering request.
Retrieves all the player's information relative to an old turn-ordering request.
- playerName
the player name of the old request
- battleId
the battle identifier of the old request
- round
the round of the old request
- returns
a Future representing the success/failure of the operation, containing an optional Success(Some(playerInfo)) if the player information are found, Success(None) otherwise
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- MongoDbManager → AsyncDbManager
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def
hashCode(): Int
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def
incrementCurrentRound(battleId: String): Future[Boolean]
Increments by one the current round of a given active battle.
Increments by one the current round of a given active battle.
- battleId
the battle identifier
- returns
a Future representing the success/failure of the operation, containing true if the current round counter is incremented, false otherwise.
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- MongoDbManager → AsyncDbManager
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isInstanceOf[T0]: Boolean
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notifyAll(): Unit
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synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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- val turnOrderingCollection: MongoCollection[Document]
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